Civium And The Problem Of Civilization w/ Jordan Hall
E47| Civium & The Problem Of Civilization
Jordan Hall joins Tim Adalin for a hopeful dialogue about the problem of civilization and what might be done about it. The first part is an introduction to the notion of Civium. The second part adds some more paint to the canvas.
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By way of introducing Jordan to those who aren’t familiar with his thinking in the civilisation design space, here’s just a small slice: he’s been a multiple tech entrepreneur and angel investor. He was on the founding team of mp3.com which made early moves to decentralise the music industry, and went on the found DivX, which made the first critical move in developing the video technology which ultimately laid the pathway for things like YouTube and Vimeo.
After exiting DivX he joined the Sante Fe institute, a world-renowned home of complexity science, and became involved in topics including futurism, artificial intelligence, complex evolutionary dynamics, conflict management, and crisis management. During that time he became a co-founder of Game-b, a design space for the development of an alternative to Game-a, or the story of civilisation so far, understood to be on a self-terminating track.
With a grounding in deep philosophy and history and years of practice as part of the deep code collective intelligence project, Jordan exemplifies an artfulness in dialogue that’s particularly resonant with this project. In this conversation we discuss some of the core thinking behind his more recent Civium project, which seeks to bring together decades of thought and research relating to civilisation design.
To watch Jordan’s YouTube series on Civium and find a whole lot more value than just that, go here.
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